Month 3 wasn't as hectic a painting schedule as Month 2 but I've still crowbarred in a significant amount of models and expanded the two armies fairly significantly.
Let's look at the Middenland Army first.
This month my Gold Piece spend was as follows:
This is my current Empire list:
The first addition was a command group for the Wolfenstadt Halberdiers. I've used a metal Halberdier to represent Ostwald Stoich, a Champion who has a very similar breast plate and halberd as the plastics so I think I've matched them up well. The Standard Bearer is, if I'm honest, my least favourite of the two models available from the Perry range but as I had him and wasn't using him, in he went. The Musician is a Marauder sculpt that was released a little before the Perry Empire rebooted line, he's a little shorter but I see him as a veteran that doesn't want to give up the soldiering life. Maybe I'll call him Old Hanz.
The last addition to this unit, and mainly added to complete the ranks, is Captain Riek Blitzhertz, a Hero of the Empire, wielding great sword wearing heavy armour, very dashing indeed. He adds some much needed fighting capability should he survive long enough to use his always striking last +2 strength bonus sword. I may have to give him some low cost magic armour to try and keep him alive.
My next addition was the Wolfenstadt Auxiliary, cheap Battle Masters plastics that do well to fill out any Empire Army, especially from the time of 4th Ed. Twelve of them should be able to keep up a decent barrage of Strength 4 shot to keep the Orcs heads down. I may reinforce them with another eight later in the project giving the flexibility of a mega twenty man crossbow unit or two ten man units.
When it Knights of the Baron's Household I was really was in two minds about whether or not to add these chaps. I needed a unit to guard the Baron and I wasn't confident in Pistoliers doing the job. The whole point of doing Empire in this Challenge for me really was to get my units of Heavy Cavalry painted but I'm not ready to add my White Wolves, Panthers or Blazing Suns yet so I took the plunge and added more Battle Masters Knights to be "counts as Reiksguard" which I've already done for my Nordland army that this is Middenland Army will likely end up being a contingent in, representing troops sent by Boris Todbringer to aid the Army of Nordland.
Lead by a Champion and only being a small unit they serve a purpose as opposed to actually being something I was keen to add. A standard will follow, along with Wolf decals for the shields.
Now, what about the Orcs?
My unit of Boyz, much like the Halberdiers, needed a command group. I've used a metal orc and tried to match up as best I can to the Boyz to represent Korg. It's a simple name as I don't expect him to last very long, he'll likely die early doors taking a challenge for his Warboss. The Musician is just the Musician available at the time but the Standard Bearer is one I'm rather chuffed with. It's a simple conversion but works rather well. The standard top is nabbed from a Goblin Standard Bearer that I had a spare of.
I've also added Choppa Zawbut to this unit, an Orc Battle Standard Bearer. he's the Orc Standard Bearer released in during 4th with an extended banner pole and a crossbar added which was stuck on with glue and then I added cotton which added strength and it's and attempt to to try and make it look like it's tied on with rope. I've always felt this model was rather well armoured for an Orc Rank and File model and wanted to elevate hm to Army Standard for many a year. Yes he needs the banner added but overall another simple but effective conversion.
My Black Orc unit went from 6 to 15 and added in a command group too. The Standard Bearer was a kind of rescue purchase off the Bay of E as he had no top/crossbar for his standard (not a complaint, I bought him like that) which helps to distinguish him from the Standard Bearer in my other unit of Black Orcs (that one has double-handed weapons). I'm still not convinced the unit is big enough to survive missiles and make a dent but I'm currently sourcing more models so hopefully I'll be able to add even more bodies soon.
Ere we go! Every 4th Ed army needs 'em - Night Goblins. Trippy little b*st*rds that deliver Fanatics, (no not in my Brother's case, except the time I expect them not to). I've already got loads of these guys painted up with either shortbows or spears (Battle of the East Gate anyone?) so really this is just a unit of left overs and double-handed wielding ones I was trying to build a unit of. They're lovely sculpts and iconically 4th Ed so I had to include some and the ability to take Fanatics is a good way of getting bang for your buck points wise. Sadly in real terms the cost a fortune so I'm unlikely to increase the size of this unit which is a pity but I'm happy to have been able to add this many and as I don't expect them to do much fighting I don't think it's a majorly big deal. Lurking in this unit is a Night Goblin Big Boss called Boggin Stinkbreff and the Night Goblin Shamen Champion Zoik Bong who I envisage will be tripping his way through the game......................................
Less hectic than last month but still quite busy.
Now to start my Narrative Campaign with these two armies and plan for the additions in November from my 25 Gold Pieces.....................................................................
Lovely work. Nice idea to run side by side and be able to play with yourself (ooer missus), no mean feat!
ReplyDeleteThanks Matey.
DeleteAye, that's the plan, hopefully starting tonight.